Connecting DirectPlay

Blitz3D Forums/Blitz3D Programming/Connecting DirectPlay

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Hey guys, Ive been itchin my head for several years on this problem, I used to code in dbpro (dont tell me about it :/ ) but I havn't been able to connect to my direct play game.

So heres the very basic, I code the command:

' OnlineConnection = StartNetGame() '

A Start Multiplayer Game menu pops up.

Now, What I do is click on ' Internet TCP/IP Connection For DirectPlay '

A Locate Session Pop Up Comes Up.

So, I click ok to automatically find my ip address, and use it to host the game, afterwards it says <No games found>

So I type a game name, then click ' Create New Game'

Now I am in my game.

Right I have done all this through my AOL BroadBand, WIth Firewall On, Execept Execptions from programs, so I know people can connect to my computer because I currently have FTP, Counter Strike games running on it (Yup lol I know I shouldnt )

So, now with that game currently online, I go to my other BroadBand connection (Tiscali UK), and used the excat same code above....

When it asks to locate the session host, I type my IP address from my AOL BroadBand, where the game is being hosted from, which I got the IP Address at PortForwarding
( http://www.portforward.com/english/routers/port_forwarding/routerindex.htm )

However, when I type this IP address out, it does not find the session game I have already hosted.....

Is it possible I am looking at the wrong IP Address ?, or is it possible that when I start a game, its finding my computer name instead of its ip address...

I believe im suppose to type out my external IP address... which I did..

AOL BroadBand is on its own connection (Modem)
Tiscali UK is on a router

AOL is hosting TCP/IP
Tiscali is finding that host

Could anyone possibly help me, coz its been agess since I have tried to get this to work before with dbpro and never figured out why.... and would like to use BlitzBasic ^^

I apperciate any help, honiestly, thank you for reading my boring topic .. hehe......

Take Care