Try removing my custom read/writes code and just use the ReadPixel() WritePixel() calls.. see if that works .. .I noticed some kind of difference with that.
When you say garbled is that beacuse I added a part that draws random alpha values to each pixel in the source pixmap?
Do you at least see rotation of the garble?
When you say garbled is that beacuse I added a part that draws random alpha values to each pixel in the source pixmap?
Do you at least see rotation of the garble?