need to rotate a pixmap with smooth filtering

BlitzMax Forums/BlitzMax Programming/need to rotate a pixmap with smooth filtering

Try removing my custom read/writes code and just use the ReadPixel() WritePixel() calls.. see if that works .. .I noticed some kind of difference with that.

When you say garbled is that beacuse I added a part that draws random alpha values to each pixel in the source pixmap?

Do you at least see rotation of the garble?