need to rotate a pixmap with smooth filtering

BlitzMax Forums/BlitzMax Programming/need to rotate a pixmap with smooth filtering

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Is that strange!

*kicks self, lightly*

I thought you could separate variables by comma's and if you define the type on the last one then it applies to all of them. ????

I guess that might explain why a list of Int's doesn't produce an error but floats do - because the others default to int's?

Well. Will have to change this as soon as I get home and try it out. I presume the demo now works for you, with that modification?

(Thanks Lenny!)