BlitzMax versus TGB (Torque Game Builder)

BlitzMax Forums/BlitzMax Beginners Area/BlitzMax versus TGB (Torque Game Builder)

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

To be fair I have no intention of using blitzmax's pixel based collisions. I'm gonna go with vector for speed.

I don't think "editors" are a draw to TGE. I found them lacking and I made my own in Bmax anyway.