...in software :)
I know I post a lot but its not as if I won't share the results when I see someone else ask!
So is there a blindingly fast way to rotate stuff like in Blitz+ for the purposes of pre-calculating frames? I want to do a rotation of a 128x128 image 64 times (with alpha channel) and stick it down on a pixmap and save it. I know its big but this will be for software rendering, I think 4 meg isn't much really system ram wise...
Let me know if there is a fast and filtered way of doing it in pixmaps with alpha - thanks!
I know I post a lot but its not as if I won't share the results when I see someone else ask!
So is there a blindingly fast way to rotate stuff like in Blitz+ for the purposes of pre-calculating frames? I want to do a rotation of a 128x128 image 64 times (with alpha channel) and stick it down on a pixmap and save it. I know its big but this will be for software rendering, I think 4 meg isn't much really system ram wise...
Let me know if there is a fast and filtered way of doing it in pixmaps with alpha - thanks!