Hi all,
When we write 3d prg., we need external media files
(eg. wav, 3ds, bmp, etc.)
How do you protect media files from changing by end users?
Thanks in advance
Sammy
:)
When we write 3d prg., we need external media files
(eg. wav, 3ds, bmp, etc.)
How do you protect media files from changing by end users?
Thanks in advance
Sammy
:)