HORRIBLE! lol. well since the new version has Delay(1) in the main loop in windowed mode, I daresay it would now work OK *even* with that program running :-)
I've just added a cool fade routine that fades without using GrabImage which is SLOW at grabbing whole screens. Also you can fade as animation continues on screen but with input blocked!
I've just added a cool fade routine that fades without using GrabImage which is SLOW at grabbing whole screens. Also you can fade as animation continues on screen but with input blocked!