@Enay
No, i don't think so. For a fresh project it's pretty important to know from the beginning were you wanna go to, as this can also affect your game concept and content.
Take for instance the comparison between win and osx. Lot's more horsepower in the winworld than on the mac side or that it could be a pain to port an feature which isn't a problem on platform a to platform b then...
It would be nice to clear such things out from scratch to a certain degree.
No, i don't think so. For a fresh project it's pretty important to know from the beginning were you wanna go to, as this can also affect your game concept and content.
Take for instance the comparison between win and osx. Lot's more horsepower in the winworld than on the mac side or that it could be a pain to port an feature which isn't a problem on platform a to platform b then...
It would be nice to clear such things out from scratch to a certain degree.