BMax OOP rocks!

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It says "Since BLitzMax uses a garbage collection system ... don't rely on a *CONSTRUCTOR* beging called at any specific time." This should be DESTRUCTOR :-)

Oops, sorry about that. It's fixed now. :)

Update: Now static methods (a Function within a Type) and static fields (a Global within a Type) are included in the tutorial.

I think it's mostly complete now. Let me know if you find any errors, or think of something important I missed.