i noticed that probem too only seems to happen in windowed mode, directx seems better behaved, the C++ samples dont seem to be doing this but then they are using a different render loop method, I'll look into it once its more complete
use the release vc++(2005) dlls
\sow\sow.dll
\sow\ogremain.dll
\sow\other.dlls
\sow\example1.bmx
\sow\media\*
just about to upload a new version with camera picking!
glad you like the command structure guys :D the idea is that blitz3d users sould be able to pick it up fairly easily
use the release vc++(2005) dlls
\sow\sow.dll
\sow\ogremain.dll
\sow\other.dlls
\sow\example1.bmx
\sow\media\*
just about to upload a new version with camera picking!
glad you like the command structure guys :D the idea is that blitz3d users sould be able to pick it up fairly easily