well I've made something like that already for my splash screens, but only for a single image. so with that I could pass in everything I'm drawing on screen (add to the list), then it would draw them all fading away. Good idea. Only thing is, passing them all into could be a pain with tons of objects on screen, some sprites, some buttons some blah blah. Guess I need a common type as a base, well I do have TSprite ... (So it says not public domain ... can I use it royalty free?)
Really if I can just change a flag so that the screen draws to an image instead of the backbuffer (like in BlitzPlus) I could just use that image in my own fade routine very easily. OR if I can grab the backbuffer into an image, I can use that. I'm just not sure how fast either of these will be based on previous experience.
Really if I can just change a flag so that the screen draws to an image instead of the backbuffer (like in BlitzPlus) I could just use that image in my own fade routine very easily. OR if I can grab the backbuffer into an image, I can use that. I'm just not sure how fast either of these will be based on previous experience.