Noooo, I hate Delay(1) it's so lame ;-) After all this is a *game* not a windows app, so I say resource hogging doesn't matter (as much) ... certainly not in full-screen. Perhaps I could put the delay in windowed mode only ...
Lame? it's standard practice. It's a shame that the App does not sleep while it's waiting for vSync at that's a real resource hogger. Putting it in widowed mode would be a good idea.