hmm, Torque shader engine is $100 for TGE plus $150 on top for the Shader engine. It's only $1000 for commercial games that gross over $250,000.
They also have the TSE for Xbox360 which is $10,000 per indie title whilst in Early adopters, and $25,000 on release
Commercial games in early adopters for TSE is $25,000 and will be $50,000 per game.
So it is quite expensive, Will be interesting to see what Ogres non LGPL licence will cost. The next version will come with a LGPL or commercial licence which will also allow you to port to consoles.
They also have the TSE for Xbox360 which is $10,000 per indie title whilst in Early adopters, and $25,000 on release
Commercial games in early adopters for TSE is $25,000 and will be $50,000 per game.
So it is quite expensive, Will be interesting to see what Ogres non LGPL licence will cost. The next version will come with a LGPL or commercial licence which will also allow you to port to consoles.