Video Memory Paging Questions

BlitzMax Forums/BlitzMax Programming/Video Memory Paging Questions

Hi all,

Please could you clarify some misconceptions I may have?

* Blitzmax keeps a copy of all textures (images) in system ram as pixmaps

* Blitzmax sends the texture to the video card when it is required so an 8 meg video card would simply discard textures it does not render and page the ones in it does render?

* Images are loaded with a video ram flag so they prefer to be in video ram where possible?

* Images not being drawn can be flushed out of video ram to make room for new images to be drawn, and if this is the case, I can load 100 megs of textures and provided I am drawing less than 8 meg of textures, it will be smooth on the 8 meg card?

The last question is the most important one for me, thanks!