Building untitled1
Compiling:untitled1.bmx
flat assembler version 1.64
4 passes, 18140 bytes.
Linking:untitled1.debug.exe
Executing:untitled1.debug.exe
CreateGraphics has these settings: 640 480 16 60 00000000000000000000000000010110
Color red bits: 5
Color green bits: 6
Color blue bits: 5
Color alpha bits: 0
Depth bits: 24
Stencil bits: 0
Accum red bits: 16
Accum green bits: 16
Accum blue bits: 16
Accum alpha bits: 16
Double buffering supported?: 1
Stereo left/right buffers supported?: 0
Auxiliary buffers available?: 4
Maximum pixel-remap table size: 65536
Maximum texture size: 4096x4096
GraphicsWidth(): 640
GraphicsHeight(): 480
GraphicsDepth(): 16
GraphicsHertz(): 60
GraphicsFlags(): 00000000000000000000000000010110
Buffers *requested*: BACK + ALPHA + STENCIL +
The full screen mode opened successfully!
Process complete
Athlon64 3500+ GeForce 6600GT
Compiling:untitled1.bmx
flat assembler version 1.64
4 passes, 18140 bytes.
Linking:untitled1.debug.exe
Executing:untitled1.debug.exe
CreateGraphics has these settings: 640 480 16 60 00000000000000000000000000010110
Color red bits: 5
Color green bits: 6
Color blue bits: 5
Color alpha bits: 0
Depth bits: 24
Stencil bits: 0
Accum red bits: 16
Accum green bits: 16
Accum blue bits: 16
Accum alpha bits: 16
Double buffering supported?: 1
Stereo left/right buffers supported?: 0
Auxiliary buffers available?: 4
Maximum pixel-remap table size: 65536
Maximum texture size: 4096x4096
GraphicsWidth(): 640
GraphicsHeight(): 480
GraphicsDepth(): 16
GraphicsHertz(): 60
GraphicsFlags(): 00000000000000000000000000010110
Buffers *requested*: BACK + ALPHA + STENCIL +
The full screen mode opened successfully!
Process complete
Athlon64 3500+ GeForce 6600GT