IIRC, when BlitzMax came out, people who were porting projects from B3D to BMax found that Globals were much slower in BMax, but locals were not. This would lead me to conclude that there is little or no optimization of local vs global variables in B3D, and thus there is no real penalty to using them.
Globals... What's Your Opinion...
Miscellaneous Forums/General Discussion/Globals... What's Your Opinion...The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.