Hi there,
I am using SetGraphics CanvasGraphics(canvas) to direct bmax drawing to a canvas in a window. However my editor has a full-screen mode for testing too.
I perform the following when I want to do this:
Local g:TGraphics = Graphics(app.gameWidth , app.gameHeight , 32 , 0)
SetGraphics g
However I am greeted with a black full-screen. Why is this? I had thought I could use SetGraphics to direct the drawing output?
I am using SetGraphics CanvasGraphics(canvas) to direct bmax drawing to a canvas in a window. However my editor has a full-screen mode for testing too.
I perform the following when I want to do this:
Local g:TGraphics = Graphics(app.gameWidth , app.gameHeight , 32 , 0)
SetGraphics g
However I am greeted with a black full-screen. Why is this? I had thought I could use SetGraphics to direct the drawing output?