Cubemapped entities in 16bit mode (?)

Blitz3D Forums/Blitz3D Programming/Cubemapped entities in 16bit mode (?)

Thanks Kevin !!!
It works perfect with WBuffer disabled, how is it that I didn't try that? :)

Now, another question,
What problems may I have if I disable WBuffer?
I mean, I'm now having more than 100 thousands lines of
"oddly" code, I'm not sure if I should change a GLOBAL setting like that ...

Paolo.