May I ask how you do your titlebar dragging?
Also this is a bug I think:
BUG:
Under DX on a slow machine, slowing right down causes even the os pointer to slow right down, making a mess of everything, where under OpenGL, the os pointer was always silky smooth, and only the game suffered.
Please report if this is the same for you. I suspect we're on the same mission to perfect our frameworks.
Also this is a bug I think:
BUG:
Under DX on a slow machine, slowing right down causes even the os pointer to slow right down, making a mess of everything, where under OpenGL, the os pointer was always silky smooth, and only the game suffered.
Please report if this is the same for you. I suspect we're on the same mission to perfect our frameworks.