IKG,
If you use all animations on a single .b3d file, you'll use the commands: "LoadAnimMesh", and for extract the animations from him, you'll use "ExtractAnimSeq".
To use various file for animations, you'll use "LoadAnimSeq".
To Save animations in separeted files, I have no Idea :(.
To play your animations, you'll use "Animate", in this command you must inform the sequence of animation, this sequence you have using "ExtractAnimSeq" and/or "LoadAnimSeq"
If you use all animations on a single .b3d file, you'll use the commands: "LoadAnimMesh", and for extract the animations from him, you'll use "ExtractAnimSeq".
To use various file for animations, you'll use "LoadAnimSeq".
To Save animations in separeted files, I have no Idea :(.
To play your animations, you'll use "Animate", in this command you must inform the sequence of animation, this sequence you have using "ExtractAnimSeq" and/or "LoadAnimSeq"