http://www.seamlesstexturegenerator.com/systems/Swift.Sprite.System.Physics.Demo.zip
Click the left mouse button to reset the objects for another run. There's no collision with the sides or the bottom of the screen yet, I still need to make a function to handle that.
Each object in the demo has a realistic mass. I simply looked up how much each object weighs in grams online, and used that weight as the mass value.
Click the left mouse button to reset the objects for another run. There's no collision with the sides or the bottom of the screen yet, I still need to make a function to handle that.
Each object in the demo has a realistic mass. I simply looked up how much each object weighs in grams online, and used that weight as the mass value.