Blitz Runtime Window too tall

Blitz3D Forums/Blitz3D Bug Reports/Blitz Runtime Window too tall

Cool, thanks John!
I was hoping for a less arbitrary way to deal with that.

So, I guess the client size window sizing is actually a feature :)
Still, a native way to deal with that stuff would be kind of nice.
Perhaps, as I suggested, another option in the Graphics command for the window type, along with some way to get the width/height of the back/front buffers...
(Which, I suppose, makes this a feature request).