specular

Blitz3D Forums/Blitz3D Programming/specular

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

thnks for teh nfo mustang . I got the effect working ok , but i would like to have it so that the lights in my scene actually effect the specular, not a fake light from a texture map

jsut wondered if anyone knws of a reason why you could n't do proper specular in Blitz 3d.
Is that a directx 9 shader thing