Nasty bitmap font bug : won't draw from backbuffer

Blitz3D Forums/Blitz3D Programming/Nasty bitmap font bug : won't draw from backbuffer

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From what I hear, the FireGL series has low game compatibility. These workstation GPUs tend to have drivers optimised for OpenGL. I've tried to contact ATi but they make you jump through a zillion hoops and reply to queries without actually reading the question, instead just looking up the various options you ahve to select about problem type and giving a generic answer.

It's probably a compatibility issue and it'd be fair to say FireGL and other workstation class GPUs aren't supported, but it's quite embrassing when you submit a program to a government body to ratify it for usefulness in the education sector, and the first computer they run it on has the mind-numbingly obvious bug. I'm sure that instills them with confidence in my programming capabilities!