my 3d platformer/rpg engine.

Miscellaneous Forums/Blitz Showcase/my 3d platformer/rpg engine.

Hi, i've been hard at work, creating a basic editor this past week plus i've changed the way scripting for the engine and game objects works.

They will have scripts for different events (think nwn) so objects like a chest have OnActivate, OnOpen, OnClose etc
Npc's will have OnSpeak, OnActivate, OnTouch, OnEnter, OnExit etc
Maps will have OnEnter, OnExit, OnHeart (all objects have this but it can hurt performance if alot of entities have it running).

@danielwooden
That was my plan many years back but i have gone past that now, im trying to make tools for other people to do this :)

I'll post in the work logs when i get time with more indepth detail.

@Koriolis

I really look forward to BVM2, any new features we can look forward to?
Blitzarrays? don't really need them but would be nice
Constants in the commandsets?
I'd love it if users could extend upon my Types by adding extra fields although i don't know how you would do that.
I have work arounds but they are messy.