Findind B3d File Textures

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Cygnus is right, the following code loads the model with the textures.
Graphics3D 800, 600, 0, 3
SetBuffer BackBuffer()

ChangeDir "c:\textures"
mesh = LoadMesh("c:\objects\darp.b3d")

camera = CreateCamera()

PositionEntity camera, 0, 0, -5

RenderWorld

Flip

WaitKey()

End