Problems with variable scope

BlitzMax Forums/BlitzMax Programming/Problems with variable scope

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yes it sounds like a bug, but since when is creating a single instance of your game object (like Delphi's Application object) ugly coding? Just because it's not using globals part of a type? OR because your editor type depends on an instance of TGame called Game instead of a type declation called Game? Are you hung up about that? ([edit] hmm that sounds rude, it's not supposed to be, sorry)