JV-ODE Physics Thread 7

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 7

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Now available for Blitz3D & BlitzMax (Win32)

The JV-ODE Physics Wrapper is an advanced user library supporting almost all of the Open Dynamics Engine functions wrapped inside a DLL (Dynamic Link Library).

The library can be used with any programming language that supports DLL's, including Blitz3D and BlitzMax (Win32). The Euler rotation system in JV-ODE has been adapted to match the left-handed Euler rotation used in Blitz3D, however functions for accessing Quaternion and Axis Angle rotation systems are also included. The full versions contain all of the necessary files to get you started, including over 30 demos showing the various features found in ODE and a complete Function Reference document.

The BlitzMax (Win32) version also features a built-in 'bare-bones' OpenGL 3D engine module and B3D mesh loader module for demo purposes.

To view more information and screenshots click here.

Options are now available to purchase the wrapper using either PayPal or Share*it.

The Blitz3D restricted demo version is now available for download here (198KB)

The BlitzMax (Win32) restricted demo version is now available for download here (268KB)

The ODE For Newbies tutorial from Shifty Geezer is now available for download here (79KB)

Have Fun :)

Previous JV-ODE Threads: 1 2 3 4 5 6
JV-ODE Player Factory Forum

Useful Links: ODE.org Website - ODE Wiki - ODE User Guide (PDF) - ODE User Guide (HTML)