Can't see any way to do a Max2D version at the moment, as there doesn't seem to be a native way to do some of the stuff HGE is doing, like blend modes and vertex colors. I'm also not sure how to disable vertex buffers in Max2D ( vertex buffers are on by default now, aren't they? ) for a fair comparison.
Anyway, the library is free and the wrapper is free ( at least unless you want support, source, improved license, etc ) so you'll be able to see for yourself how it compares.
Anyway, the library is free and the wrapper is free ( at least unless you want support, source, improved license, etc ) so you'll be able to see for yourself how it compares.