1000 = 267FPs, smooth.
2000 = 128FPS, some faster moving objects can be seen to move in mini jumps. Also some slow moving objects have been wobbling up down or side to side as they slowly rotate, very odd. Sometimes these problems seem to just disappeat, like they fix themselves.
It's clear that the 999FPS at 100 is a max display value right?
What's this made in? I don't see any vertical tearing... Blitz3D or C++? (not Max or we'd see tearing surely)
Radeon 9800XT 256MB, P$ 3.2, 1GB RAM, XP HOME SP2.
How's the affiliate sales going btw?
2000 = 128FPS, some faster moving objects can be seen to move in mini jumps. Also some slow moving objects have been wobbling up down or side to side as they slowly rotate, very odd. Sometimes these problems seem to just disappeat, like they fix themselves.
It's clear that the 999FPS at 100 is a max display value right?
What's this made in? I don't see any vertical tearing... Blitz3D or C++? (not Max or we'd see tearing surely)
Radeon 9800XT 256MB, P$ 3.2, 1GB RAM, XP HOME SP2.
How's the affiliate sales going btw?