1.18 pointers

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Arrays?

When I pass an array, its always a pointer to the array isn't it?

so In NeHe Tut6 (for example)
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TexWidth, TexHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, Checkimage)
(Checkimage is Global Checkimage:Byte[256,256,4])

I am definately sending a pointer to Checkimage?