JV-ODE Physics Thread 6

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 6

Forgive a JV-ODE noob, I have a question about how to alter/set the centre of rotation for a body.

At the moment, all created bodies pivot around their geometric centre - is there a way to make them pivot around some point OTHER than their geometric centres?

Do I have to use mass or hinge?
At the moment, the object only has body, geom and mesh.

yinch'06

p.s. JV-ODE is the just about the most brilliant userLib I have ever found.