do most guys/gals here expect their Blitz3d apps to run on anything from a 733mHz GeForce2 machine to a 3 GHz jobbie...
and if so, how do you handle the timing of your apps to take the differences in performance of into account, so that you programs will run smoothly?
--Mike
and if so, how do you handle the timing of your apps to take the differences in performance of into account, so that you programs will run smoothly?
--Mike