Well, I've been writing my games in Blitz 3D and BlitzMax, I have the VS 2005 Standard Edition, but I just could never get into that. I've been wanting to develop games in VS 2005, and port them to Pocket PC with that built-in feature. However, it would be nice just to use VS 2005 instead of anything else. It just may take me more time to write a similar game, that's all...
(A bit off topic here, but knowing that the Sega Dreamcast uses Pocket PC infrastructure, would it be possible to port games into that from VS 2005, or would the Win CE on the Dreamcast be too much out of date for the .NET structure?).
(A bit off topic here, but knowing that the Sega Dreamcast uses Pocket PC infrastructure, would it be possible to port games into that from VS 2005, or would the Win CE on the Dreamcast be too much out of date for the .NET structure?).