Hi Jimmy,
I prefer BlitzMax since I don't like anything getting in between me and my code ;)
I found Torque2D felt like a half way house between a programming language and a game engine and don't feel comfortable with it.
I will look at T2D again in the future when more of the bugs have been ironed out and the documentation is improved...bit like BMax ;)
I prefer BlitzMax since I don't like anything getting in between me and my code ;)
I found Torque2D felt like a half way house between a programming language and a game engine and don't feel comfortable with it.
I will look at T2D again in the future when more of the bugs have been ironed out and the documentation is improved...bit like BMax ;)