Stack Space - Does it vary from PC to PC

Blitz3D Forums/Blitz3D Programming/Stack Space - Does it vary from PC to PC

If it is down to the exe then does that mean that two different PCs would run out of stack space at the same time when the same code is run?
I just did a quick test in Blitz 3D - I got a function to call itself repeatededly more than 43,000 times before the program crashed. Strangely it didn't produce a stack overflow error as would be expected - it just stopped running. Debug is on.
Global count = 0
Recursive()
Function Recursive()
	count = count + 1
        Print count ;Added this because the code isn't producing a stack overflow error
	Recursive()
End Function