JV-ODE Physics Thread 6

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 6

Hmm, I'm not entirely sure what you need to do, anyway here's what a body and geom does...

An ODE body is affected by forces and mass, like gravity etc.

An ODE geom is used for collision detection.

If you create a body without a geom it will be affected by forces like gravity, but will not collide with any other objects.

If you create a geom without a body it will be static (not affected by forces etc), but it will still collide with other geoms.