1.18 pointers

BlitzMax Forums/BlitzMax Beginners Area/1.18 pointers

Graphics 800,600
Local a:tpixmap = LoadPixmap("max.png")
local b:tpixmap = a
DrawPixmap b,100,100
Flip
WaitKey()

When variables a and b are out of scope the pixmap will be gcollected.
<edit>
Using a:tpixmap=new tpixmap probably isn't a good example with tpixmap as it will be created without surface info.