Phillips patent:
http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&Sect2=HITOFF&d=PG01&p=1&u=%2Fnetahtml%2FPTO%2Fsrchnum.html&r=1&f=G&l=50&s1=%2220060070095%22.PGNR.&OS=DN/20060070095&RS=DN/20060070095
apparently, they want to control the viewers setup so that they can prevent you from fast-forward/skip/switch channels during commercials.
How long before we see similar commercial stunts in games? would anyone of you incorperate such methods into your creations? any comments?
http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&Sect2=HITOFF&d=PG01&p=1&u=%2Fnetahtml%2FPTO%2Fsrchnum.html&r=1&f=G&l=50&s1=%2220060070095%22.PGNR.&OS=DN/20060070095&RS=DN/20060070095
apparently, they want to control the viewers setup so that they can prevent you from fast-forward/skip/switch channels during commercials.
How long before we see similar commercial stunts in games? would anyone of you incorperate such methods into your creations? any comments?