Mmmm...Tank Universal.
It's amazing how far the game has come since that early demo. Very well done, MadJack. Consider me customer #1. :]
Some issues I noted (many have been stated previously):
-Tank back needs to be different from the front. I'm not sure why this didn't creep up until now but nevertheless, I found myself pushing forward to escape an incoming round only to move backward and right in its path.
-The upgrade UI in the tutorial mission confused me a bit, although I may have overlooked the obvious. The UI gave me the impression I was to select (via F1 or F2) which powerup I wanted. After pressing both keys to no avail, I discovered that upgrading actually gives you access to both powerups and you were simply supposed to close the UI via the spacebar. What's worse, it seems as though the game has frozen because the upgrade progress bar remains on the screen but never updates, etc.
-I'm all for tank speed being increased slightly. It's really a balance issue because, as you've mentioned, too much speed and you become a racecar with a turret but too little and the game gets fairly frustrating.
-On the training mission, the lifter clips into the "holding cell" wall. It's a minor issue, though.
It's amazing how far the game has come since that early demo. Very well done, MadJack. Consider me customer #1. :]
Some issues I noted (many have been stated previously):
-Tank back needs to be different from the front. I'm not sure why this didn't creep up until now but nevertheless, I found myself pushing forward to escape an incoming round only to move backward and right in its path.
-The upgrade UI in the tutorial mission confused me a bit, although I may have overlooked the obvious. The UI gave me the impression I was to select (via F1 or F2) which powerup I wanted. After pressing both keys to no avail, I discovered that upgrading actually gives you access to both powerups and you were simply supposed to close the UI via the spacebar. What's worse, it seems as though the game has frozen because the upgrade progress bar remains on the screen but never updates, etc.
-I'm all for tank speed being increased slightly. It's really a balance issue because, as you've mentioned, too much speed and you become a racecar with a turret but too little and the game gets fairly frustrating.
-On the training mission, the lifter clips into the "holding cell" wall. It's a minor issue, though.