Get the Angle of a Normal

BlitzMax Forums/BlitzMax Programming/Get the Angle of a Normal

http://www.answers.com/main/ntquery;jsessionid=aaal450gft6pe?method=4&dsid=2222&dekey=Euler+angles&curtab=2222_1&sbid=lc05a&linktext=Euler%20angles

^Is that what you are asking about? If so, then looking at how Euler Angles are computed would probably be the solution.

Quote from site:

"Euler angles are the classical way of representing rotations in 3-dimensional Euclidean space...In common parlance, "rotation" refers to a physical motion of some object about a pivot or axis"