Well atm there's a problem in that we tracked the problem down to vc2005 dlls not working on old machines, so we switched to one dll compiled in 2003, which worked, but now has messed up the sceneloader.
So I'm currently improving the blitz-side sceneloader(Which uses MaxXML so it's as good as the C++ side one if not better since it's in blitz)
So won't be for a few hours yet, but I reackon by the time ads up(five or so hours I guess) we'll have something new to show.
So I'm currently improving the blitz-side sceneloader(Which uses MaxXML so it's as good as the C++ side one if not better since it's in blitz)
So won't be for a few hours yet, but I reackon by the time ads up(five or so hours I guess) we'll have something new to show.