.dll .a .h and .Bmx

BlitzMax Forums/BlitzMax Programming/.dll .a .h and .Bmx

I have seen this method that you are explaining in you tutorial. It's a good one.
I don't really know about the .a. I thing it's calling the dll.
I am creating it with Dev-c++. And I set the parameters to Win32 DLL.
I am trying to build and Include the Anti-Grain Geometry
The strange think is that I am compiling with now errors but I don't get the dll. But if I put the parameters of the project to Win32 Static Lib I get a big .a.