Yeah i did - puki somehow recorded over it.
Amstrad 3 modes:
mode 2 - 80 character width monochrome for hi res typey applications
mode 1 - half the horiz res, square pixels i think, roughly same res as most speccy games with 4 colours
mode 0 - half the horiz res of mode 1 - blok tastic - but 16 colours
All modes paletted
Most games were mode 0 or mode 1. Any pixel any colour - no colouring by block ala speccy.
Amstrad 3 modes:
mode 2 - 80 character width monochrome for hi res typey applications
mode 1 - half the horiz res, square pixels i think, roughly same res as most speccy games with 4 colours
mode 0 - half the horiz res of mode 1 - blok tastic - but 16 colours
All modes paletted
Most games were mode 0 or mode 1. Any pixel any colour - no colouring by block ala speccy.