Film Grain

Blitz3D Forums/Blitz3D Beginners Area/Film Grain

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sprites work better.

Create a sprite parented to the camera, move it about 1 unit forward, add a simple 64x64 static texture and jsut update the UV's on the sprite to random values like so.

PositionTexture static,Rand(1,64),Rand(1,64)

And that will work to!