I believe 3D is allways scaled the same way, independant from the resolution selected.
So "2D-in-3D" (using a texture) will be rescaled automatically.
Textures should be allways square and have a width 2^something, like 64x64,128x128,256x256,512x512 etc.
If an texture image has a different size, it will be resized at load.
So "2D-in-3D" (using a texture) will be rescaled automatically.
Textures should be allways square and have a width 2^something, like 64x64,128x128,256x256,512x512 etc.
If an texture image has a different size, it will be resized at load.