Film Grain

Blitz3D Forums/Blitz3D Beginners Area/Film Grain

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But aren't when you're on 3d mode, all distances in worldspace, so that the resolution has no effect on it ?

The best thing to do for the grain effect would be creating a box, with the camera as a parent.
box = CreateBox(camera)
then moving it a bit further away from the camera with MoveEntity.
If you move the camera, the box should stay in front of it.

Later on, replace the box with a quad, using CreateMesh and Addvertex.