Heh heh. Can't say yet. Right now I'm just trying to learn some new techniques. Thanks, Nicoust.
Edit: What if the player chooses 1024x480 instead of 800x600? How would I make the sprite adjust to the new camera resolution? In fact, how would I even do that with everything else 2D (inventory, etc.) Sorry to go off topic but I need to know =/
Edit: What if the player chooses 1024x480 instead of 800x600? How would I make the sprite adjust to the new camera resolution? In fact, how would I even do that with everything else 2D (inventory, etc.) Sorry to go off topic but I need to know =/