Way to detect if window is dragged?

BlitzMax Forums/BlitzMax Programming/Way to detect if window is dragged?

hmm, I searched seems I need to look again. Indiepath, any idea of a useful keyword to search for? [edit] Think I found it: http://www.blitzbasic.com/Community/posts.php?topic=56194#624955 but that's just a module hack that prevents the user from dragging. I don't want to prevent dragging, just find out when it's occuring (or better still when it's stopped) so I can reinitialise my Fixed Logic Timers to avoid jumping. The same issue would occur for Delta Timing too I'm sure.

I'm already using AppSuspended. That works if the game is minimised or the focus is lost (another window is clicked) but NOT if the window is dragged by the user!