Noel, check the features of 6.5.
From the feature list of TV3D 6.5:
# Network Engine:
# Optimized for real-time game networking
# Client/Server, or Peer-to-Peer support
# Reliable and Unreliable UDP Socket support
# Automated ping function with lag detection
# Integrated bandwidth throttling
# Optional bandwidth limits for hosts and clients
# Multiple packet channels
# Lightweight yet powerful, without DirectPlay overhead
Nuff said.
From the feature list of TV3D 6.5:
# Network Engine:
# Optimized for real-time game networking
# Client/Server, or Peer-to-Peer support
# Reliable and Unreliable UDP Socket support
# Automated ping function with lag detection
# Integrated bandwidth throttling
# Optional bandwidth limits for hosts and clients
# Multiple packet channels
# Lightweight yet powerful, without DirectPlay overhead
Nuff said.
Have you actually used Truevision 6.5? It doesn't have networking support (yet, at any rate, and it's been a good while since they started -- I'd count on it being a feature that gets cut out).